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Ticket #478: gl_check.txt

File gl_check.txt, 14.5 KB (added by psycho_zs, 23 months ago)

Beta release debug gl_check.py

Line 
1[36mGL props={'has_alpha': True, 'pygdkglext': {'version': (1, 1, 0)}, 'gdkglext': {'version': (1, 2, 0)}, 'gdkgl': {'version': (1, 4)}, 'gtkglext': {'version': (1, 2, 0)}, 'rgba': True, 'display_mode': ['ALPHA', 'SINGLE'], 'glconfig': <gtk.gdkgl.Config object at 0x7f6c3ece6410 (GdkGLConfigImplX11 at 0x1480de0)>}[0m
2[36mfound valid OpenGL version: 3.0[0m
3[36mOpenGL_accelerate not found[0m
4[36mOpenGL extensions found: GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, GL_EXT_texture_array, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, GL_AMD_performance_monitor, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_texture_lod, GL_ARB_texture_cube_map_array, GL_ARB_texture_gather, GL_ARB_texture_multisample, GL_ARB_texture_query_lod, GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_NV_texture_barrier, GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_texture_compression_bptc, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, GL_ARB_shader_atomic_counters, GL_ARB_shader_image_load_store, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_texture_storage, GL_ARB_transform_feedback_instanced, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback, GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_clear_buffer_object, GL_ARB_copy_image, GL_ARB_explicit_uniform_location, GL_ARB_framebuffer_no_attachments, GL_ARB_invalidate_subdata, GL_ARB_program_interface_query, GL_ARB_shader_image_size, GL_ARB_shader_storage_buffer_object, GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample, GL_ARB_texture_view, GL_ARB_vertex_attrib_binding, GL_KHR_debug, GL_ARB_buffer_storage, GL_ARB_clear_texture, GL_ARB_multi_bind, GL_ARB_seamless_cubemap_per_texture, GL_ARB_shader_draw_parameters, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_shader_integer_mix, GL_INTEL_performance_query, GL_ARB_clip_control, GL_ARB_conditional_render_inverted, GL_ARB_derivative_control, GL_ARB_get_texture_sub_image, GL_ARB_pipeline_statistics_query, GL_ARB_shader_texture_image_samples, GL_ARB_texture_barrier, GL_EXT_polygon_offset_clamp, GL_KHR_context_flush_control, GL_ARB_shader_clock, GL_EXT_shader_samples_identical, [0m
5[36mfound the following array handlers: set([])[0m
6[36mvendor: Intel Open Source Technology Center[0m
7[36mrenderer: Mesa DRI Intel(R) Ivybridge Mobile[0m
8[36mshading-language-version: 1.30[0m
9[36mGLU.version: 1.3[0m
10[36mGLU.extensions: GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess [0m
11[36mvendor 'Intel Open Source Technology Center' not found in blacklist: ['Humper', 'VMware, Inc.'][0m
12[36mrenderer 'Mesa DRI Intel(R) Ivybridge Mobile' not found in blacklist: ['Software Rasterizer'][0m
13[36mvendor 'Intel Open Source Technology Center' found in greylist: ['Intel'][0m
14[36mAll the required OpenGL functions are available: glActiveTexture, glTexSubImage2D, glTexCoord2i, glViewport, glMatrixMode, glLoadIdentity, glOrtho, glEnableClientState, glGenTextures, glDisable, glBindTexture, glPixelStorei, glEnable, glBegin, glFlush, glTexParameteri, glTexEnvi, glHint, glBlendFunc, glLineStipple, glTexImage2D, glMultiTexCoord2i, glVertex2i, glEnd [0m
15[36mAll the required OpenGL functions are available: GL_FRAMEBUFFER (36160), GL_COLOR_ATTACHMENT0 (36064), glGenFramebuffers, glBindFramebuffer, glFramebufferTexture2D [0m
16[36mExtension GL_ARB_texture_rectangle is present[0m
17[36mExtension GL_ARB_vertex_program is present[0m
18[36mglInitFragmentProgramARB works[0m
19[36mglInitTextureRectangleARB works[0m
20[36mAll the required OpenGL functions are available: glGenProgramsARB, glDeleteProgramsARB, glBindProgramARB, glProgramStringARB [0m
21[36mTexture size GL_MAX_RECTANGLE_TEXTURE_SIZE=4096, GL_MAX_TEXTURE_SIZE=8192[0m
22[36mGL_MAX_VIEWPORT_DIMS=(16384, 16384)[0m
23PyOpenGL warning: missing accelerate module[0m
24[0m
25[0m
26OpenGL properties:[0m
27* GLU.extensions                  : GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess
28* GLU.version                     : 1.3
29* display_mode                    : ALPHA, SINGLE
30* extensions                      : GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, GL_EXT_texture_array, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, GL_AMD_performance_monitor, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_texture_lod, GL_ARB_texture_cube_map_array, GL_ARB_texture_gather, GL_ARB_texture_multisample, GL_ARB_texture_query_lod, GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_NV_texture_barrier, GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_texture_compression_bptc, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, GL_ARB_shader_atomic_counters, GL_ARB_shader_image_load_store, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_texture_storage, GL_ARB_transform_feedback_instanced, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback, GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_clear_buffer_object, GL_ARB_copy_image, GL_ARB_explicit_uniform_location, GL_ARB_framebuffer_no_attachments, GL_ARB_invalidate_subdata, GL_ARB_program_interface_query, GL_ARB_shader_image_size, GL_ARB_shader_storage_buffer_object, GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample, GL_ARB_texture_view, GL_ARB_vertex_attrib_binding, GL_KHR_debug, GL_ARB_buffer_storage, GL_ARB_clear_texture, GL_ARB_multi_bind, GL_ARB_seamless_cubemap_per_texture, GL_ARB_shader_draw_parameters, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_shader_integer_mix, GL_INTEL_performance_query, GL_ARB_clip_control, GL_ARB_conditional_render_inverted, GL_ARB_derivative_control, GL_ARB_get_texture_sub_image, GL_ARB_pipeline_statistics_query, GL_ARB_shader_texture_image_samples, GL_ARB_texture_barrier, GL_EXT_polygon_offset_clamp, GL_KHR_context_flush_control, GL_ARB_shader_clock, GL_EXT_shader_samples_identical,
31* gdkgl
32  - version                       : 1.4
33* gdkglext
34  - version                       : 1.2.0
35* glconfig                        : <gtk.gdkgl.Config object at 0x7f6c3ece6410 (GdkGLConfigImplX11 at 0x1480de0)>
36* gtkglext
37  - version                       : 1.2.0
38* has_alpha                       : True
39* max-viewport-dims               : (16384, 16384)
40* opengl                          : 3, 0
41* pygdkglext
42  - version                       : 1.1.0
43* pyopengl                        : 3.1.0
44* renderer                        : Mesa DRI Intel(R) Ivybridge Mobile
45* rgba                            : True
46* safe                            : False
47* shading-language-version        : 1.30
48* texture-size-limit              : 4096
49* transparency                    : True
50* vendor                          : Intel Open Source Technology Center
51* zerocopy                        : False