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Changes between Initial Version and Version 1 of Ticket #159


Ignore:
Timestamp:
07/05/12 01:06:47 (9 years ago)
Author:
Antoine Martin
Comment:

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  • Ticket #159

    • Property Status changed from new to accepted
  • Ticket #159 – Description

    initial v1  
    55
    66* on the client, this can be solved by using GL client rendering (#147) which will simply skip colourspace conversion
    7 * on the server, we could use the patch attached to copy the buffer to a memaligned address before use but this would be quite expensive (copying a lot of data for every frame) and duplicates what pixbuf is already doing in {{{get_rgb_rawdata}}}:
     7* on the server, we could use the patch attached to copy the buffer to a memaligned address before use but this would be quite expensive (copying a lot of data for every frame - let's try to get some numbers using the automated tests to compare) and duplicates what pixbuf is already doing in {{{get_rgb_rawdata}}}:
    88{{{
    99pixbuf.get_from_drawable(pixmap, pixmap.get_colormap(), x, y, 0, 0, width, height)