#1874 closed defect (fixed)
non-opengl backend rendering issues
Reported by: | Antoine Martin | Owned by: | Antoine Martin |
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Priority: | blocker | Milestone: | 2.4 |
Component: | client | Version: | trunk |
Keywords: | Cc: |
Description
Found by testing for #1658 with:
- wayland as vfb
- a patch to return True from
check_randr_sizes
opengl=no
With python2, the rendering is broken, with python3 the client crashes!
Change History (4)
comment:1 Changed 3 years ago by
Status: | new → assigned |
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comment:2 Changed 3 years ago by
Large fix in r19647, also fixes the crashes with python3. (looks like cairo / python3 doesn't do enough validation and just crashes... python2 just renders junk?)
queue_draw
is part of the GTK API, we should always use absolute window coordinates there.
Other related changesets:
comment:3 Changed 3 years ago by
Resolution: | → fixed |
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Status: | assigned → closed |
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r19645 adds better debug logging.
The problem seems to come from relative vs absolute coordinates: some methods call
queue_draw
with relative coordinates, others expect it to honour absolute coordinates and repaint the whole window, including the padding area..