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Changes between Version 1 and Version 2 of Ticket #909, comment 5


Ignore:
Timestamp:
09/15/16 08:53:54 (5 years ago)
Author:
Antoine Martin
Comment:

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  • Ticket #909, comment 5

    v1 v2  
    11See ticket:1260#comment:1 and [http://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/12 Anandtech: NVidia Pascal - Display Matters: New Display Controller, HDR, & HEVC]: ''For Pascal, NVIDIA is opening things up a bit more, but they are still going to keep the most important aspect of that feature differentiation in place. 10bit color is being enabled for fullscreen exclusive OpenGL applications – so your typical OpenGL game would be able to tap into deeper colors and HDR – however 10bit OpenGL windowed support is still limited to the Quadro cards. So professional users will still need Quadro cards for 10bit support in their common applications.''
    22
     3For enabling 30-bit output: [http://nvidia.custhelp.com/app/answers/detail/a_id/3050/~/how-to-enable-30-bit-color-on-linux How to Enable 30-bit color on Linux]
    34For verifying 30-bit output: [https://devtalk.nvidia.com/default/topic/771081/linux/30-bit-depth-with-linux-driver-does-not-produce-30-bit-output-on-monitor/post/4461957/#4461957 30-bit depth with Linux driver does not produce 30-bit output on monitor].