37 | | If you can use [/wiki/Encodings/nvenc NVENC], then do so: the CSC step is builtin and will use the GPU hardware. |
38 | | Otherwise, use {{{libyuv}}} or {{{swscale}}}. |
39 | | If you are CPU starved and have GPU cycles to spare, then you may want to try {{{opencl}}}. |
| 37 | |
| 38 | Some rough guidelines: |
| 39 | * if you can use [/wiki/Encodings/nvenc NVENC], then do so: the CSC step is built-in and will use the GPU hardware |
| 40 | * otherwise, use {{{libyuv}}} or {{{swscale}}} |
| 41 | * if you are CPU starved and have GPU cycles to spare, then you may want to try {{{opencl}}}. |